From AWS dashboards to browser arcade games, I build with purpose.

Hi, I’m Stephanye. A full stack engineer with a knack for scalable systems, engaging design, and the kind of creative spark that brings interfaces and ideas to life.

About Me

I’m Stephanye, a full stack software engineer who got my start building indie games for fun and never stopped learning.

My coding journey began when I taught myself Ruby as a kid so I could script in a popular 2D game engine. By the time I enrolled in college to study computer engineering, I had already designed, developed, and published two mobile games to the Android Play Store with AdMob, IAPs, and Gradle builds.

Since then, I’ve maintained full-stack platforms for startups, contributed to backend reliability and testing at American Express, and deployed global dashboards and cloud apps at Amazon AWS. I love taking on ambitious projects, especially ones that combine technical complexity with user-focused design.

When I’m not writing code, I’m usually sketching new app ideas, experimenting with JavaScript game engines or Unity, or joining a good hackathon just to see what’s possible in a weekend.

I’m currently open to:

• Full-time or contract roles in full-stack or frontend development

• Freelance web development and consultations

• Creative tech projects and indie collabs

Let’s build something cool together!

Portrait

Projects

NFNTStudios

NFNTStudios

A full-featured recording studio website I built for a client that includes a photo gallery, contact form, and a responsive, modern design.

JavaScriptNextJSTailwindReactLightboxFreelance
web
UmbraMind

UmbraMind

A journaling app that has login and authentication and also utilizes integration with OpenAI API to provide insights on the journal entries of users.

TypeScriptViteTailwindSupabasePostreSQLOpenAIAPI
githubweb
Hound Dash

Hound Dash

A fast-paced side-scrolling infinite runner playable in the arcade section that I created as a fun challenge in a weekend.

ViteTypeScriptTailwindSupaBaseHTML5
arcadegithub
Rock, Paper, Scissors

Rock, Paper, Scissors

A simple rock, paper, scissors game made as part of an academic project using only Javascript, CSS, and HTML with no frameworks.

JavascriptHTML5CSSGitVercel
arcadegithub
Electra Galaxy

Electra Galaxy

A fast-paced mobile game built in Unity and deployed to the Android Play Store that includes ads, an in-game currency system, and a spaceship upgrade system.

Unity EngineC#Google AdMobAndroidGradle
web
Harmony of the Spheres

Harmony of the Spheres

A Ludum Dare 57 entry built in 48 hours based on the contest theme of Stuck in A Loop. Blast the disharmonic notes away before they are played to score points and create beautiful music.

ReactFirebaseTailwindNode.js
contestgithub

Arcade

Hound Dash
Rock Paper Scissors
Hound Dash

Hound Dash

Jump over puddles, dodge birds, and sprint to a high score in this fast-paced retro runner starring a majestic Afghan Hound.

Contact Me